Thursday, November 24, 2016

Taunt/Emote System

Hey Townies!

With patch 1.5.9 on the verge of going live (just squashing the last few bugs) I want to talk about a new system we are designing for patch 1.6.0+. This system is still at the design level so this is your chance to provide feedback!

Taunt/Emote System
The taunt/emote system will allow players to anonymously interact with each other in-game by creating visual objects in the town.

Examples
-Player 1 taunts Player 7 by dropping a tombstone that says "RIP" at his feet. Player 7 does not know who taunted him.

-Player 2 taunts Player 10 at night by summoning an eerie figure who starts digging a grave in front of Player 10's house.

-Player 5 taunts Player 11 by summoning a dog that walks up and pees on your character/dead body/house.

Important Notes:
*The taunt/emote system can be used at night (as well as day)
*The taunt/emote system can be used to trick players into performing actions they may not normally do (if you use a scary taunt at night that player may use a self heal, their last bullet proof vest or go on alert!)
EDIT: People seem to be confused about this part. It DOES NOT "force" a player to use a night ability. It is simply a mind game tactic. Maybe taunting them makes them think they will be attacked and thus they use a night ability in a way they may not have otherwise.
*There will be a global cooldown on taunts/emotes against the same player to prevent multiple players from spamming the same person
*There will be a cooldown on each players ability to taunt/emote to prevent spam

Feedback
A system like this is only as cool as the ideas for taunts/emotes, so please let us know what kinds of taunts you would like to see in the first patch!

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