Monday, October 24, 2016

Patch 1.5.9 Planned Changes

Greetings Townies!

We are excited to announce a few of our planned role balance changes coming with the 1.5.9 patch (as well as Turkish queues!) Note: all of this is subject to change as we go through PTR testing and balancing.

Disguiser (rework)
Probably the biggest and most important role balance change will be the Disguiser. The Disguiser role has had many problems ranging from last wills nullifying the roles usefulness to players using other names to break rules and make reporting more difficult and confusing. Thus we are completely reworking the role while keeping the theme of what the Disguiser is all about!

* The Disguiser will no longer take other players names, characters and positions
* The Disguiser can choose one player each night to Disguise as. If an Investigator checks the Disguiser that night the Investigator will see the results of the role the Disguiser selected.
* The Sheriff will still see the Disguiser as Mafia.
Example: Disguiser chooses to disguise as the player 1 who is the Sheriff. The Investigator will then see the investigative results of a Sheriff when checking the Disguiser that night.
* If the Disguiser is killed the night they disguise or lynched the following day, the role shown to the town (and on the graveyard list) will be the role of the player the Disguiser disguised as the previous night.
This is a pretty big meta change since the Disguiser will now have the ability to cast doubt on the graveyard list. It creates a new way for evil roles to deceive the town and adds a whole new layer of deception to the game!

Expect to see these changes hitting the PTR very soon and going live in the next few weeks!

Witch (buff)
The Witch will now see the role of the player they are controlling. This gives the Witch a lot more information to use their mind control powers more effectively as well as more role information to team up with evil roles or to trick the Town!

Transporter (change)
When a Transporter swaps two targets it will display who was swapped to everyone in the town. This change is to help remove some of the extreme chaos the transporter creates without changing the way the role works.

Limiting Trials Per Day to 3
Some players have been using multiple trials per day to extend day time phases longer than intended. This change will also prevent Mayors from being able to infinitely prolong games.

Saturday, October 22, 2016

Patch 1.5.8 A Devastating Clash


1.5.8 brings with it the next part of the Witch story line and is viewable on the login page of the game! This patch also brings new cosmetics, many mobile fixes, and even a small change to the Executioner.


The Witch's latest attempt to destroy the town has brought a few new members into the fray! Check out the newest cosmetics below.

New Characters!:

Beelzebub!
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Beelzebub also has a unique death animation too!


Nosferatu!
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New Pets!:

Alice!
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Tutankhamun!
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Re-release of the Specter!
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New House!:

Haunted House!
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Improvements:
Fixed an issue that was causing some players to have issues keeping a stable connection at times due to using an IPv6 connection. This should make a lot of players connections more stable.

(Mobile)
Improved how mobile handles Facebook login and should work great now!
Improved memory usage.



Bug Fixes:

(Mobile)
We fixed a bug that was allowing mobile users to whisper when they were blackmailed.
Fixed a display issue when mobile users declined invites to parties.
Fixed an issue where several roles with limited use abilities were still able to select targets at night with no uses left.
Fixed a bug where if you left a game before last will and death notes were displayed for the game they would display on the homepage.
Dead chat was being blocked at times when it shouldn't be but won't be anymore.
Lots of crash fixes for Android and iOS.

Mobile users can now lock their screens/hit the home button, and have 15 seconds to get back into the game before it disconnects them rather than instantly disconnecting them!



Game Changes:
The Executioner can no longer have the Jailor as a target.
The Executioner can once again have the Spy as a target due to the recent change to the Blackmailer.


Extra!:
We know that players have had issues getting into games where a lot of users are speaking only Turkish. We are happy to announce that we are working on a system to allow Turkish players to join matches that are meant for Turkish users. This will let Turkish players play with other Turkish players without disrupting English speakers games. Currently speaking any language other than English while playing is considered cheating and can get you suspended, but once we have this language selection system set up those players in Turkish games will be able to speak Turkish without having to face punishment. This system is on the PTR right now, so Turkish players come help us test it out!: http://www.blankmediagames.com/TownOfSa ... TestRealm/

Why Turkish? Why not Spanish, German, or any other languages?

Well in the recent months Turkish YouTubers, Streamers, and other outlets seemed to have covered our game! While this is great news for expanding the user base, and helping to grow our company name, some of the players seem to only speak Turkish. In a game where communication is key not being able to communicate with your teammates is a huge problem. This influx of users is so large that Turkey has become the country with the 2nd most users of the game. Due to this massive influx of players we decided that we needed to have an option for those players who only speak Turkish. This system is the first step towards the ability to really expand by localizing the game to other languages and we will see how it turns out!